Supremacy MMA Review
MMA has been steadily growing in popularity for years. It’s basically about as popular now as pro wrestling was back in the late 90’s. Although these days it’s mostly known because of the UFC, it started long before that in unsanctioned, underground bouts. Supremacy MMA aims to recreate that visceral experience, rather than the more straight-laced fights of the UFC (where most opponents hug each other until the clock runs out). Does it succeed? Mostly.
Supremacy MMA embraces brutality. Compared to, say, UFC Undisputed 2010, the fights are faster paced, and every move hits with a satisfying, bone-crunching thud. The fights happen mostly in underground warehouses, strip clubs, bars, etc. The entire soundtrack consists of licensed metal songs from bands like Periphery, Emmure, and Bury Your Dead (with vocals removed). Fighter’s faces bruise, swell and gush blood with enough punishment. You can break opponents’ bones, and even seemingly kill them. In fact, Supremacy MMA feels more like the recent Mortal Kombat than any UFC game I’ve played.
Supremacy MMA has a good amount of MMA stars like Jens Pulver, Shane Del Rosario, and Malaipet “The Diamond” Sasiprapa. You can play as any of them in the Story mode, where everyone has a made-up, movie-like narrative that ties the fighters together. The game even features female fighters Felice Herrig and Michele “Diablita” Gutierrez. The only catch is that the two females can only fight against each other, and thus their story mode is very short. Also, they can’t be leveled up like the other fighters can. There’s also challenges and an online mode.
All the fighters and their styles, like Muay Thai, Karate and Judo, are pretty well represented, and the graphics are good. The animation can be a bit stiff and jerky at times, but it’s mostly forgivable. As I said before, this game features an exaggerated representation of the sport, with a much more arcadey feel. At times it even reminded me of the old Virtua Fighter arcade games.
The brutality Supremacy MMA’s combat can be fun, but it can also be very frustrating. It’s mandatory that you complete the tutorial, or you’ll have no clue what’s going on. It’s certainly not a button masher. One thing that really bothered me about the game is that a button prompt will appear by your character’s health meter, indicating when to reverse. This is a terrible design flaw, as I spent most of my time in matches staring at the corner of my screen rather than watching the actual fight. If they had made the button prompt appear right in the center of the screen, Supremacy MMA would be much more playable- perhaps a patch could fix this. Also, if you are mounted by an opponent, particularly online, that’s pretty much the end of the match. No matter what I tried, in online fights I could not change positions. Speaking of online, it’s pretty much a ghost town right now. And it lags like crazy most of the time. I tried playing a few fights, and I had to wait up to five minutes to get someone to join. Most times, it ended up being the same guy, and we’d mash buttons as our characters lagged insanely, creating the illusion of a fight fight from Team America: World Police.
Still, Supremacy MMA has enough of a unique brutality and fun factor to make it worth your money if you’re a fan of the genre. It takes a bit of practice and getting used to, but Supremacy MMA can definitely be fun when you’re in a bone-breaking mood.