Spacebase DF-9 Steam Release – Good or Bad?
Double Fine has definitely changed the playing field in the PC gaming world with their last few releases, as well as the two successful Kickstarter projects under their belt. One company project was the simulation game Spacebase DF-9, which has been on Steam Early Access for some time now. But the frequency of updates to the Alpha version became more sporadic recently, until Double Fine finally announced that it could no longer divert funds to Spacebase DF-9. It would be fast tracking the game from Alpha to Release Candidate, along with making the source code available to the public. The uproar from the playerbase was deafening, with many players asking for a refund. You can read the forum statement on Spacebase DF-9’s release at the link below.
There is hope in the sense that with the code available to the public, dedicated fans with the right skill set will be able to essentially continue work on the game. The project lead, JP LeBreton, doesn’t exactly strike me as the type to abandon his project, so maybe he’ll spend some of his time off putting in some coding hours along with the player base. Only time will tell what will happen to Spacebase DF-9, and perhaps the future of Double Fine’s reputation is staked on it. That being said, it will be available in the Steam store as a release version soon. Let us know what you think about the release in the comments!
Double Fine's Spacebase DF-9 Release Statement
To those who were waiting until the final release to start building a base of your own, we put together this timeline-infographic to show how far we come since Early Access release and what new stuff you can expect:
As for what will be added between now and the 1.0 build, new features will be aimed at providing the complete experience you’d expect of a non-Early Access game: a Tutorial mode to smooth out the early game a bit and help new players learn the basics, and a Goal system that lets you work towards concrete objectives. That as well as over a month’s worth of pure bug-fixing work and final polish.
We’re also pleased to announce we’ll be releasing the game’s full Lua source code a short time after 1.0, which will allow the community to create potentially far-ranging mods that add content, new features, and change some fundamental game behaviors. We’ll of course be sticking around a bit for bug fixing and support, but any new content for the game will now be in your hands. We’re eager to see what people do with this game!
To those who purchased the game early on and donated extra for the “Famous Citizen”, “Stargazer”, and “Extradimensional Entity” tiers: all customer names will be in-game for 1.0, and before long we’ll unveil the poster and art print we’ll be sending out to those customers. Spoiler alert: THEY’RE LOOKING BEAUTIFUL!!
We’re extremely grateful for the support and feedback you’ve given us so far. Thank you for making all this possible. Now, back to work… we’ve got hundreds of bugs to fix before 1.0!