Kara Demo Shows Off Quantic Dream’s New PS3 TechMarch 7, 2012
Footage of Heavy Rain developer Quantic Dream‘s new PlayStation 3 engine has been released in a new short film “Kara“. This is running in real time on PlayStation 3, and features an android in the future named Kara who is manufactured and becomes self-aware.
The Kara demo was conceptualized as a way for the team to discover what its new graphics engine was capable of before embarking on its next proper game (which would become Beyond: Two Souls, starring Ellen Page). Director David Cage spoke to Eurogamer about the new demo.
“We really wanted to move forward and push the envelope on the new game,” says director David Cage. “There were many things that we couldn’t do on the old engine, so we decided to build a new one from scratch. Kara’s the very first thing we’ve done with this brand new engine, so it’s not optimized – it’s got 50% of the features that we have right now, as Kara was done a year ago.”
Kara is the product of Quantic Dream’s newest investment in a more advanced motion capture facility, more akin to what would be used in a modern Hollywood production. “What we call full-performance capture is shooting the body, the voice and face at the same time,” explains Cage. “Most studios right now in the game industry use what we call split performance, which means you shoot the face and voice on one side and then you use the body, and not in one take.”
Cage goes on to talk about how in past games he’s actually done the motion capture himself, but that is no longer an option with today’s advanced technology. “In the past I was the main actor,” says Cage. “In Fahrenheit I was Lucas Kane – I did the motion capture myself, but I’m not a very good actor. In Heavy Rain the quality in what we were trying made that impossible. We needed real actors, because we needed people with talent because the technology’s reached the point where you can tell if someone’s an actor and someone’s not an actor.”